The following is a collection of my work on Stormland while I was a intern at Insomniac Games. I was responsible for making a wide range of prefabs to populate the desert biomes, asset creation of the cactus plant. The game was a team effort involving sharing assets and materials made by multiple artists on the team. It was a privilege to have worked with the whole team. Want to thank Jason Anderson, Chris Devens, Muhammad Allen, Nathaniel Bell, and Craig Goodman for all the training, help, and feedback during my internship.